Enumerations
Enumeration Syntax and Semantics
A Slice enumerated type definition looks identical to C++:
module M
{
enum Fruit { Apple, Pear, Orange }
}
This definition introduces a type named Fruit
that becomes a new type in its own right. Slice guarantees that the values of enumerators increase from left to right, so Apple
compares less than Pear
in every language mapping. By default, the first enumerator has a value of zero, with sequentially increasing values for subsequent enumerators.
A Slice enum type introduces a new namespace scope, so the following is legal:
module M
{
enum Fruit { Apple, Pear, Orange }
enum ComputerBrands { Apple, Dell, HP, Lenovo }
}
The example below shows how to refer to an enumerator from a different scope:
module M
{
enum Color { Red, Green, Blue }
}
module N
{
struct Pixel
{
M::Color c = Blue;
}
}
Slice does not permit empty enumerations.
In Ice releases prior to Ice 3.7, an enum type did not create a new namespace and its enumerators were in the same namespace as the enum type itself. With these releases, you had to select longer enumerator names to avoid a naming clash.
Custom Enumerator Values
Slice also permits you to assign custom values to enumerators:
const int PearValue = 7;
enum Fruit { Apple = 0, Pear = PearValue, Orange }
Custom values must be unique and non-negative, and may refer to Slice constants of integer types. If no custom value is specified for an enumerator, its value is one greater than the enumerator that immediately precedes it. In the example above, Orange
has the value 8.
The maximum value for an enumerator value is the same as the maximum value for int
, 2 31 - 1.
Slice does not require custom enumerator values to be declared in increasing order:
enum Fruit { Apple = 5, Pear = 3, Orange = 1 } // Legal
Note however that when there is an inconsistency between the declaration order and the numerical order of the enumerators, the behavior of comparison operations may vary between language mappings.
For an application that is still using version 1.0 of the Ice encoding, changing the definition of an enumerated type may break backward compatibility with existing applications. For more information, please refer to the encoding rules for enumerators.
Language Mapping
A Slice enumeration maps to the corresponding enum class
in C++.
For example:
enum Fruit { Apple, Pear, Orange }
The generated C++ enumeration is:
enum class Fruit : std::uint8_t { Apple, Pear, Orange };
The underlying type is std::uint8_t
when the enumeration's largest enumerator value is not greater than 254, otherwise it's std::int32_t
.
Suppose we modify the Slice definition to include a custom enumerator value:
enum Fruit { Apple, Pear = 3, Orange }
The generated C++ definition now includes an explicit initializer for every enumerator:
enum class Fruit : std::uint8_t { Apple = 0, Pear = 3, Orange = 4 };
If you use custom enumerator values and 0 does not correspond to any enumerator, you must be particularly careful with structs, classes or exceptions that have such as enumeration as a field. The default constructor of such a struct, class or exception will zero-initialize this data member, and you will get a marshal error if you attempt to send this invalid enumerator through Ice.
Printing Enumerators
The Slice compiler also generates operator<<
to “print” the enumerators of the C++ enum. For example:
std::ostream& operator<<(std::ostream& os, Fruit value);
You can suppress the generation of this operator, and tell the Slice compiler you’ll provide your own custom operator<<, with the ”cpp:custom-print”
metadata. For example:
["cpp:custom-print"] // we provide our own custom operator<< for this enum
enum Fruit { Apple, Pear = 3, Orange }